This is more of a compilation, rather than an actual mod.

The resource1.glg file was created by user: Markyevansy

He has this youtube channel: https://www.youtube.com/channel/UCgLv94-sSVI9lP1NHgN6Bew

The resource13.glg is simply the original file from the original game on pc.

I decided to create this compilation for the Extended Executions mod since that mod tries, and succeeds to recreate, or "port" the original ps2 executions, blood effects, and camera angles.

The problem is that some of the ps2 camera angles block some of the view of the actual executions that you will be performing, whilst, by comparison, the pc version, doesn't.

This is a way to fix that problem, with the addition of making the camera "static" meaning it won't shake, or move in any way, during the executions, besides in the change of different angles.




Installation

1.- Install "Extended Executions" mod, as well as its update.

Both submitted by user Megahoff.

2.- Proceed to move, and overwrite "resource1.glg" file inside this .rar into Manhunt 2 "global" folder.

Located inside main game root folder, (the one where the ".exe" is in).

3.- Then move, and overwrite "resource13.glg" file inside this .rar into "ini" folder located inside "global" folder.

Done.



Some notes:

Given that the pc executions where a lot shorter (faster) than the ones from the ps2 version which are the ones from the extended executions mod, some of the angles might behave erratically in their transitions, it's nothing too bad, but it can be annoying.

You can reduce some of this issues by enabling the interactive executions, not the file that allows you to only perform the first move, but the one that actually requires you to perform them all.

(resource28.glg) from Extended Executions mod.